Experimental Augmented Reality and Dance project - Artist residency & workshop (August 2016)- Las Naves Cultural Centre (Valencia)
The DanzAR project stages an architectural game realized through dance and corporal expression, and mediated through the Augmented Reality, which breaks with the established principles within the choreographic and architectural creation. The conceptual pretext that surrounds both acts (“Malleable Architectures” and “Emptied Architecture”) is the exploration of the hybrid space, experienced through movements and body perception. The first-person view of the interpreters is modified by the use of mobile devices, used as a HMD Augmented Reality viewer, created specifically for this occasion. The AR view of the audience is accomplished by employing a projection system, using a gobelin curtain (micro-perforated tulle screen), located in front of the stage, generating a concordance between the perspective of the projected images and the point of view of the audience.
The first act called “Malleables Architectures”, presents a hybrid and ephemeral architectural space, with the capacity for spatial reconfiguration in real time. This transformation is orchestrated through the interaction of a volunteer from the audience and executed through an application for mobile devices.
The second act, “Emptied Architecture”, focuses on the creation of the architectural space through body expression and movement. The act strarts with a high density of 'virtual material', where the protagonists are trapped in a tiny space that barely occupies the same as their bodies. Through movement you can free yourself from this enclosure and empty the virtual space.